Description and lore
Bunyip
A tusked aquatic ambusher waits beneath dark water, announcing itself with a cry that seems to belong farther away. Its escape route is the water behind it.
Lore and observations
Reeds hide a narrow passage between water and mud. A deep hollow at the bank holds the shape of a heavy resting body.
The cry travels farther than the ripples. By the time it fades, the dark water close to shore has begun to move.
At a glance
- Category
- Monster
- Expected threat
- Tier 2 (provisional)
- Encounter
- See encounter preparation
- Profile
- Playtest profile
Explore Running Bunyip ↗A tusked aquatic ambusher waits beneath dark water, announcing itself with a cry that seems to belong farther away. Its escape route is the water behind it.
Resources and affinities
Resources
- Resolve
- 8
- Stamina
- 5
- Mana
- 4
- Movement
- 30 feet
Profile notes
Affinities: Vitality d4, Might d6, Agility d6, Intellect d4, Tact d4, Spirit d6.
Skill overrides: Evade d4, Block d4, Ward d4.
Resolve 8; Stamina 5; Mana 4. Movement 30 feet.
Player Book idea: Tusked aquatic ambush beast with a haunting cry.