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Player reference / Techniques and Spells

Trip - Weapon Technique

A hooking trip might begin with a small catch at the support an opponent trusts.
Trip · illustrated interpretation

Description and lore

Trip

A hooking trip might begin with a small catch at the support an opponent trusts.

Lore and observations

The technique's drama lies low in the frame, where feet meet the ground.

A short tug follows the catch, drawing the opponent’s weight toward an uncertain foot.

At a glance

Category
Techniques and Spells
Reference
Hooking techniques
Rules version
Alpha v44
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A hooking trip might begin with a small catch at the support an opponent trusts.

Techniques and Spells · Alpha v44 reference

Rules and details

Requires

Requires: a compatible Hooking weapon.

Use

Use: When a Hooking weapon can catch a leg, limb, gear or support · That creature · 1 Stamina

Effect

Effect: When a Hooking weapon can reasonably catch a creature's leg, limb, gear, or support, attempt to Topple the target using the weapon's relevant Skill.

At the table

The hook slips behind the ankle as the opponent's weight shifts.