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Player reference / Techniques and Spells

Protect - Abjuration, Tier 2 - Spell

A fine shimmer settles over the place where protection is most urgently wanted.
Protect · illustrated interpretation

Description and lore

Protect

A fine shimmer settles over the place where protection is most urgently wanted.

Lore and observations

Protect is intimate magic: a hand on a shoulder before someone steps through a dangerous doorway.

A glasslike sheen catches along a sleeve or an exposed shoulder, delicate against the ordinary cloth and skin.

At a glance

Category
Techniques and Spells
Reference
Tier 2 - Former introductory spells
Rules version
Alpha v44
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A fine shimmer settles over the place where protection is most urgently wanted.

Techniques and Spells · Alpha v44 reference

Rules and details

Requires

Requires: Casting Skill: Ward. Affinity: Spirit. Requirements: Spirit d6; Ward d6. one learned slot.

Use

Use: Action, before harm is resolved · Touch · one willing creature or unattended object · Instant with timed consequence · 1 Mana

Resolution

Effect - Resolution: none.

Defense

Effect - Defense: none against willing target; an unwilling creature cannot receive this version.

Effect

Effect: grant a 3-point temporary Ward Buffer. After the target’s one applicable defense and type effects, the buffer absorbs up to 3 remaining damage before Resolve. One target can have one Ward Buffer; a new casting replaces it only if the new buffer is greater.

Duration

Duration: 10 minutes or until depleted.

Ending or recovery

Ending or recovery: no special cooldown; the buffer does not restore Resolve.

Critical

Critical: none.

Exception

Exception: the buffer is not the Ward Skill, armor, a shield, or a second flat reduction layer.

Description

A thin shimmer gathers where the next blow will land.

At the table

The caster releases your shoulder; a faint shimmer remains on your sleeve.