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Player reference / Techniques and Spells

Renewal - Biomancy, Rank 5 - Spell

Deep restoration begins with a living body and the promise of time to recover.
Renewal · illustrated interpretation

Description and lore

Renewal

Deep restoration begins with a living body and the promise of time to recover.

Lore and observations

After the fighting, companions carry the injured person somewhere care and quiet can continue.

Its emotional scale comes from what the injured person hopes to do again, not from a louder magical display.

At a glance

Category
Techniques and Spells
Reference
Biomancy
Rules version
Alpha v44
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Deep restoration begins with a living body and the promise of time to recover.

Techniques and Spells · Alpha v44 reference

Rules and details

Requires

Requires: Casting Skill: Recover. Affinity: Vitality. Requirements: Vitality d12; Recover d12. one learned slot.

Use

Use: Action · Touch · one willing living creature · Instant with timed consequence · 4 Mana

Resolution

Effect - Resolution: none.

Defense

Effect - Defense: none.

Effect

Effect: Restore 3d8 Resolve up to maximum. If a limb was lost and its cause is no longer active, begin regrowth; the limb functions after 24 hours of safe recovery.

Duration

Duration: healing instant; limb regrowth 24 hours.

Ending or recovery

Ending or recovery: one regrowth per target per Full Rest.

Critical

Critical: none; healing dice do not explode.

Exception

Exception: Cannot restore life to a dead creature or remove a continuing magical affliction.

Description

Life surges through wounded flesh, reclaiming what was lost.

At the table

A steady warmth settles over the patient as the watch beside the bed begins.