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Player reference / Techniques and Spells

Reprise - Chronomancy, Rank 3 - Spell

A wavering instant is offered one more careful attempt.
Reprise · illustrated interpretation

Description and lore

Reprise

A wavering instant is offered one more careful attempt.

Lore and observations

Reprise is the magic of the almost: the hand that has not quite settled, the task not yet fully decided.

For the caster, the unfinished motion holds all the attention that would otherwise scatter into regret.

At a glance

Category
Techniques and Spells
Reference
Chronomancy
Rules version
Alpha v44
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A wavering instant is offered one more careful attempt.

Techniques and Spells · Alpha v44 reference

Rules and details

Requires

Requires: Casting Skill: Invoke. Affinity: Spirit. Requirements: Spirit d8; Invoke d8. one learned slot.

Use

Use: Reaction, after a visible ally fails a Skill Test but before its consequence · 30 feet · one ally’s failed Skill Test · Instant · 2 Mana

Resolution

Effect - Resolution: the ally rerolls only its Skill die and uses the new result.

Defense

Effect - Defense: the original opposition or TN remains.

Effect

Effect: The new result replaces the Skill die result in that Test. It cannot change a damage die, a completed defense, a Critical Hit trigger, or an event already resolved.

Duration

Duration: instant.

Ending or recovery

Ending or recovery: one Reprise per target per scene.

Critical

Critical: none from Reprise; the reroll can trigger only rules that normally listen to that Skill die.

Exception

Exception: The original cost and action remain spent.

Description

A fleeting moment returns, offering one more chance.

At the table

Your fingers seem to repeat their final motion before the moment closes.