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Player reference / Techniques and Spells

Temper - Transmutation, Rank 2 - Spell

A crafted implement receives a brief reinforcement for the work ahead.
Temper · illustrated interpretation

Description and lore

Temper

A crafted implement receives a brief reinforcement for the work ahead.

Lore and observations

Temper looks at home beside a whetstone, a tool roll, or a shield being readied.

Its appeal is the meeting of magical attention and an object whose ordinary purpose already matters.

At a glance

Category
Techniques and Spells
Reference
Transmutation
Rules version
Alpha v44
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A crafted implement receives a brief reinforcement for the work ahead.

Techniques and Spells · Alpha v44 reference

Rules and details

Requires

Requires: Casting Skill: Crafting. Affinity: Intellect. Requirements: Intellect d6; Crafting d6. one learned slot.

Use

Use: Action · Touch · one nonliving weapon, tool, or shield held by a willing creature or unattended · Instant with timed consequence · 1 Mana

Resolution

Effect - Resolution: none.

Defense

Effect - Defense: none.

Effect

Effect: The next qualifying use within duration gains one supplemental d4 to its weapon damage, tool Test, or Block roll, chosen on casting. It cannot raise a die above d12 or grant a new proficiency.

Duration

Duration: 10 minutes or until next qualifying use.

Ending or recovery

Ending or recovery: one Temper per item; later casting replaces prior.

Critical

Critical: the supplemental d4 cannot trigger or extend a Critical Hit.

Exception

Exception: It does not change the item’s price, Requirement, Technique access, or permanent material.

Description

A faint enchantment settles into the grain of an ordinary item.

At the table

The tool rests across your palm; its familiar weight feels newly deliberate.