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Player reference / Strongholds, Settlements and Realms

Armory and Practice Area - Stronghold - Utility / Draft

Weapon racks open onto a clear practice lane, with repair tools close to hand.
Armory and Practice Area · illustrated interpretation

Description and lore

Armory and Practice Area

Weapon racks open onto a clear practice lane, with repair tools close to hand.

Lore and observations

An armory records care as well as possession. Oiled fittings, replaced straps and blunted practice equipment distinguish readiness from a heap of weapons.

The adjoining practice space lets people work without endangering those passing through. A willing instructor brings knowledge; a rack alone supplies only equipment.

At a glance

Category
Strongholds, Settlements and Realms
Reference
Stronghold Utilities
Rules version
Alpha v44
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Weapon racks open onto a clear practice lane, with repair tools close to hand.

Strongholds, Settlements and Realms · Alpha v44 reference

Rules and details

Description

Weapons stay ready when someone tends them, and training needs room to move.

Requires

Requires: Suitable secured space; actual weapons, repair tools and a safe practice lane.

Construction

Construction: 12 suitable Common resources (120g); 2 Workdays, or 170g expected installed value; 3 G maintenance per 30 days.

Effect

Effect: Stores 64 Carry of weapons and gear, and accommodates four trainees practicing without threatening bystanders. A competent willing instructor can use the normal instruction procedure here. Training grants only its normal Tallies; the room grants no growth, free Technique, extra attempt or combat die. Repair still requires its tools, materials and labor.

At the table

A measured strike lands on the practice target while someone tightens a loose buckle.