Description and lore
Peoples and identities
Human, Elf, Dwarf, Goblin, Orc, Gnome, Giant and Hybrid adventurers bring distinct heritages into a shared world.
Lore and observations
Race, Homeland and Profession or Education contribute different parts of a character's capabilities. A person's heritage does not settle their moral choices or replace the life they have lived.
People of the same heritage arrive with different occupations, convictions and experience. Work clothes, travelling equipment and individual choices make those differences visible.
