Game Master companion / Monster
Running Chimera
Lion, goat and serpent features meet in a single restless predator. Its shifting heads and fire breath make its attention difficult to read.
Prepare the scene
A goat's face lifts above a lion's shoulders. Behind it, a serpentine head slides into view through the smoke.
Lion, goat and serpent features meet in a single restless predator. Its shifting heads and fire breath make its attention difficult to read.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Bite
Use: Basic attack · Bite: Might + supplemental d8 Wound (piercing).
Signature abilities
Effect - Signature: Burn Burst; Venom applies only to its basic bite. One Action prevents three heads from becoming three free attacks.
Counterplay
Counterplay: Spread out and make it choose between breath and a bite.
Relationship
Relationship: Dangerous beast; no automatic taming from species alone.
Present the counterplay
Spread out and make it choose between breath and a bite.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d6, Might d8, Agility d8, Intellect d6, Tact d6, Spirit d8.
Skill overrides: Evade d6, Block d6, Ward d6.
Resolve 16; Stamina 7; Mana 6. Movement 30 feet.
Player Book idea: Lion-goat-serpent hybrid with fire breath.