Game Master companion / Creature
Running Couatl
A feathered serpent moves with the measured attention of a protective guide. Water and shelter suit its watchful presence.
Prepare the scene
Feathered coils settle beside the water. The serpent lifts its head, then turns its gaze toward the sheltered bank.
A feathered serpent moves with the measured attention of a protective guide. Water and shelter suit its watchful presence.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Details
Feathered serpent associated with protection, guidance and water.
Basic attack
Use: Basic attack - Action - 5 feet - Might + supplemental d6 Wound (piercing).
Effect
Effect: Seraphic Shelter: Action, touch, 2 Mana. One willing creature gains Advantage on its next Composure defense against fear before the Couatl’s next turn. Flight 40 feet. This is no blanket type immunity.
Keep the mechanical profile nearby
Affinities: Vitality d6, Might d6, Agility d8, Intellect d8, Tact d8, Spirit d10.
Resolve 16; Stamina 7; Mana 10. Movement 25 feet. Evade d8; Withstand d6; Ward d10.