Game Master companion / Creature
Running Glashtyn
A water spirit wears the shape of a dark horse with a seaweed-laden mane. Its stillness at the water's edge makes a familiar outline feel uncertain.
Prepare the scene
A dark horse stands in the shallows. When it turns, strands of weed slide from its mane into the water.
A water spirit wears the shape of a dark horse with a seaweed-laden mane. Its stillness at the water's edge makes a familiar outline feel uncertain.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Details
Water spirit with a dark horse form and a seaweed-covered mane.
Basic attack
Use: Basic attack - Action - 5 feet - Might + supplemental d6 Wound (bludgeoning).
Effect
Effect: Watery Movement: Swim 40 feet. Crashing Coffin: Action, creature within 15 feet in connected water, 1 Mana; Force + Might versus Labor + Might. Success holds its movement under the shared Seize release procedure; the water must provide a feasible hold. No automatic drowning or damage tick.
Keep the mechanical profile nearby
Affinities: Vitality d6, Might d8, Agility d8, Intellect d6, Tact d6, Spirit d8.
Resolve 14; Stamina 6; Mana 8. Movement 30 feet. Evade d8; Withstand d6; Ward d8.