Game Master companion / Monster
Running Jiangshi
A stiff undead figure advances in abrupt hops, reaching for the vitality of nearby victims. Its awkward gait makes every remaining patch of open ground matter.
Prepare the scene
A heavy thump sounds beyond the screen. The rigid figure lands with both feet together and stretches its hands toward you.
A stiff undead figure advances in abrupt hops, reaching for the vitality of nearby victims. Its awkward gait makes every remaining patch of open ground matter.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Grasp
Use: Basic attack · Grasp: Might + supplemental d6 Wither (Unholy), Withstand + Vitality. This attack drains living vitality; use actual Withstand, without armor Support limits.
Signature abilities
Effect - Signature: Move 20 feet; after a Damaging Hit, Bonus Action + 1 Mana restores 2 Resolve, at most twice per encounter. No disease conversion rider.
Counterplay/relationship
Counterplay/relationship: Uneven ground and distance constrain its approach; feeding competes with other Bonus Actions.
Present the counterplay
Uneven ground and distance constrain its approach; feeding competes with other Bonus Actions.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d6, Agility d6, Intellect d4, Tact d4, Spirit d6.
Skill overrides: Evade d4, Block d4, Ward d4.
Resolve 8; Stamina 5; Mana 4. Movement 30 feet.
Player Book idea: Hopping undead drawing life from nearby victims.