Game Master companion / Monster
Running Mimic
An ambusher folds itself into the shape of something useful. The convincing object becomes disturbing when its placement, surface or residue does not quite fit.
Prepare the scene
The chest sits squarely on the boards. Around its feet, the dust has been dragged inward as though the floor were breathing.
An ambusher folds itself into the shape of something useful. The convincing object becomes disturbing when its placement, surface or residue does not quite fit.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Bite
Use: Basic attack · Bite: Might + supplemental d4 Wound (piercing).
Signature abilities
Effect - Signature: Action: adopt an object-shaped disguise. Presence d4 versus Cunning for examination. Seize as a separate Action; touching it does not automatically restrain the PC. Move 10 feet.
Counterplay/relationship
Counterplay/relationship: Residue, inappropriate placement and cautious probing can expose it before contact.
Present the counterplay
Residue, inappropriate placement and cautious probing can expose it before contact.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d4, Agility d4, Intellect d4, Tact d4, Spirit d4.
Skill overrides: Block d6.
Resolve 6; Stamina 3; Mana 2. Movement 20 feet.
Player Book idea: Ambush creature resembling useful objects.