Game Master companion / Monster
Running Ooze / Sludge
An amorphous scavenger presses a wet pseudopod across the ground. Its slow advance and caustic contact turn a cluttered passage into a problem of distance.
Prepare the scene
A glossy film crawls over the edge of the step. Behind it, the pooled sludge gathers itself into a thicker, moving mass.
An amorphous scavenger presses a wet pseudopod across the ground. Its slow advance and caustic contact turn a cluttered passage into a problem of distance.
Encounter settings: Cave.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Pseudopod
Use: Basic attack · Pseudopod: Might + supplemental d4 Wound (bludgeoning).
Signature abilities
Effect - Signature: Move 10 feet; after a Damaging Hit, 1 Mana and Invoke versus Withstand + Vitality inflicts Distract from caustic contact. Can pass through a 2-inch gap, but takes an Action to squeeze through.
Counterplay/relationship
Counterplay/relationship: Distance and barriers create escape routes. Equipment corrosion needs time and visible exposure outside combat, not surprise permanent loss.
Present the counterplay
Distance and barriers create escape routes. Equipment corrosion needs time and visible exposure outside combat, not surprise permanent loss.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d4, Agility d4, Intellect d4, Tact d4, Spirit d4.
Skill overrides:.
Resolve 4; Stamina 3; Mana 2. Movement 30 feet.
Player Book idea: Slow amorphous scavenger inspired by corrosive ooze depictions.