Game Master companion / Monster
Running Shadow
A dark silhouette slips along narrow openings as though searching for a route out of the light. Its outline is more distinct than any face.
Prepare the scene
A silhouette reaches the closed door before you do. It flattens against the gap, its edges narrowing into a black line.
A dark silhouette slips along narrow openings as though searching for a route out of the light. Its outline is more distinct than any face.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Touch
Use: Basic attack · Touch: Might + supplemental d4 Rend (Unholy), Ward + Spirit.
Signature abilities
Effect - Signature: Shade Step; squeezes through a 2-inch gap as an Action. Weakness to Holy-tagged damage. No Might loss or automatic conversion of victims.
Counterplay/relationship
Counterplay/relationship: Bright light removes its escape route; use its weak defenses rather than accepting an untouchable aura.
Present the counterplay
Bright light removes its escape route; use its weak defenses rather than accepting an untouchable aura.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d4, Agility d4, Intellect d4, Tact d4, Spirit d4.
Skill overrides: Evade d6.
Resolve 3; Stamina 3; Mana 2. Movement 35 feet.
Player Book idea: Dark silhouette slipping through narrow spaces.