Game Master companion / Monster
Running Yokai
This encounter form is a spirit that reaches through barriers and drives people toward safety. Its alarming behavior may conceal an intention the party has not understood.
Prepare the scene
A hand reaches through the thin screen and points urgently toward the open door. Beyond the spirit, something shifts in the room you were about to enter.
This encounter form is a spirit that reaches through barriers and drives people toward safety. Its alarming behavior may conceal an intention the party has not understood.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Phantom Touch
Use: Basic attack · Phantom Touch: Might + supplemental d6 Rend (Unholy); defender uses Ward + Spirit.
Signature abilities
Effect - Signature: Phase; Dread. Can reach through a nonmagical barrier no thicker than 1 foot only when its target remains visible; no attacking unknown occupants through walls.
Counterplay
Counterplay: Opaque barriers and a resolved grievance can end the haunting.
Relationship
Relationship: A spirit category represented by one encounter form; not all yokai share this personality.
Present the counterplay
Opaque barriers and a resolved grievance can end the haunting.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d4, Agility d6, Intellect d4, Tact d4, Spirit d6.
Skill overrides: Evade d4.
Resolve 6; Stamina 5; Mana 6. Movement 25 feet.
Player Book idea: Spirit that touches through barriers and drives people toward safety.