Game Master companion / Monster
Running Barugala
A vast, decaying sea creature shadows a vessel, its whale-like bulk appearing between dark swells. Torn flesh trails behind the great shape beneath the wake.
Prepare the scene
A great pale flank rolls beneath the surface. Torn flesh trails in the wake as the shape turns to follow the vessel.
A vast, decaying sea creature shadows a vessel, its whale-like bulk appearing between dark swells. Torn flesh trails behind the great shape beneath the wake.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Jaws
Use: Basic attack · Jaws: Might + supplemental d10 Wound (piercing), reach 10 feet.
Signature abilities
Effect - Signature: Swim 35 feet, land Move 0. Action + 2 Stamina: one Might + supplemental d10 Wound (bludgeoning) pool against two targets within 10 feet, each defending independently. Seize as separate Action.
Counterplay/relationship
Counterplay/relationship: Maintain distance, escape narrow channels, or use ship-protection goals. Assigning the whale concept to this name is a proposal.
Present the counterplay
Maintain distance, escape narrow channels, or use ship-protection goals. Assigning the whale concept to this name is a proposal.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d6, Might d10, Agility d10, Intellect d6, Tact d6, Spirit d10.
Skill overrides: Evade d4, Block d8, Ward d6.
Resolve 30; Stamina 9; Mana 8. Movement 20 feet.
Player Book idea: Huge decaying sea creature stalking vessels.