Game Master companion / Monster
Running Fungal Decomposer
A mobile growth of fungus drags tendrils through dead leaves and rotting wood. Its slow work becomes dangerous when living travelers crowd too close.
Prepare the scene
A mound of fungus shifts against the fallen trunk. Pale tendrils withdraw, leaving the wood behind them dark and soft.
A mobile growth of fungus drags tendrils through dead leaves and rotting wood. Its slow work becomes dangerous when living travelers crowd too close.
Establish the surroundings, each participant’s position, and what the party can perceive before resolving the encounter. Use the current core rules for surprise and turn order when combat begins.
Run the profile
Use the following source instructions for the encounter’s actions and effects.
Tendril
Use: Basic attack · Tendril: Might + supplemental d4 Wound (bludgeoning).
Signature abilities
Effect - Signature: Move 15 feet. Feed requires dead plant matter; Action + 1 Mana: Invoke versus Withstand + Vitality on one adjacent target, success Distracts with spores.
Counterplay/relationship
Counterplay/relationship: Avoid spores by keeping distance; living bodies do not fuel its recovery. The legacy description is empty.
Present the counterplay
Avoid spores by keeping distance; living bodies do not fuel its recovery. The legacy description is empty.
Make the relevant behavior or environmental clues perceptible through the scene so the party can act on them.
Keep the mechanical profile nearby
Affinities: Vitality d4, Might d4, Agility d4, Intellect d4, Tact d4, Spirit d4.
Skill overrides:.
Resolve 4; Stamina 3; Mana 2. Movement 30 feet.
Player Book idea: New interpretation: mobile fungus breaking down dead matter.